
As everybody clearly needs to own Sleeping Dogs twice across two systems so shortly after already purchasing. Think of it as the ‘remastering’ in this day and age. Especially as each version had its own unique features and draws to go with it. Having ports on all major MD-compatible devices, that being the Genny/MD itself, Mega-CD and of course 32X, Activision were clearly determined you ran out and bought this sucker in some form. It was after all the first commercial release on the Windows 95 system, for those PC gaming enthusiasts among us (which was based off the 32X port, with Mega-CD audio, arguably making it the definitive version if you could run it – but I’m a console guy, so N’AH! #sorrynotsorry). Dropping behind the likes of Electronic Arts in the third-party publisher wars, whose own success had started to drive the industry with clever licensing and a huge catalogue of titles that made them the go to guys outside of Sega and Nintendo on the 16-Bit systems and beyond.Īlthough not really talked up much these days, over its three year release cycle Pitfall: The Mayan Adventure was actually a fairly big deal. By this point in retrospective time Activision had lost much of the industry grip for innovative video games that had made them a ridiculously popular and almost unstoppable beast in the 80’s at the height of the Atari VCS age. Or, at least, that’s my unscientific and non-historically accurate version of events that lead to this particular title. The two versions of the game I am revisiting for review, however are the later 32X revision and unique Mega-CD version.Īt some point in the early 90’s Activision must have been flicking through the once incredible list of franchises under their umbrella looking to pluck one out of thin air for a modern reinterpretation. Originally released in the fairly marvellous year (gaming wise) of 1994 across multiple platforms (and one that Japan had to wait longer for, rarely so) including the SNES, MD, etc.

All out of random curiosity mixed with spreading the word to the retrobates out there who come and read RetroGameGeeks! Thus begins my rediscovery of an off-shoot sequel of one of the pioneering platformers (arguably, THE pioneering platformer) in the contemporary age.

Alas, as times change, opinions can, too. Granted, I only have/had very sketchy memories of playing the MD original round a friend’s way, way back in the day, yet I don’t recall them being entirely pleasant and/or indeed positive. Right off the bat, let me tell you…I never used to like Pitfall: The Mayan Adventure.
